Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Failed to qualify for Explorer (Scout). |
2 |
26 |
Submitted to the draft. |
2 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
28 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
3 |
30 |
Continued as Merchant (Merchant Marine). |
3 |
31 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
31 |
Became a Citizen (Colonist). |
4 |
34 |
A revolution, attack or other unusual event throws Sudie Lowther's life into chaos, forcing Sudie Lowther to leave the planet. |
5 |
34 |
Became a Rogue (Enforcer). |
5 |
38 |
Sudie Lowther spend months in the dangerous criminal underworld. |
5 |
38 |
Promoted to Rogue (Enforcer) rank 1. |
6 |
38 |
Continued as Rogue (Enforcer). |
6 |
40 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |