Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
A prank goes horribly wrong. Gain an Enemy |
1 |
26 |
Left the colonies. |
2 |
26 |
Failed to qualify for Scientist (Scholar). |
2 |
26 |
Became a Drifter (Barbarian). |
2 |
27 |
Susanna Lane run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
27 |
Became a Entertainer (Journalist). |
3 |
29 |
Susanna Lane is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
4 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
32 |
Susanna Lane is chosen to represent Susanna Lane's faith in a vid show or other highly public forum. |
4 |
33 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
33 |
Continued as Believer (Missionary/Humanitarian). |
5 |
34 |
Susanna Lane aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
34 |
Failed to qualify for Pirate (Rogue). |
6 |
34 |
Returned to Drifter (Barbarian). |
6 |
35 |
Find valuable salvage. |
7 |
38 |
Continued as Drifter (Barbarian). |
7 |
39 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |