Sylvia Lord  

Species Age Sex Str Dex End Int Edu SocUPP
Trexen 42 F 7 (0) 7 (0) 5 (-1) 3 (-1) 10 (1) 7 (0)7753A7
Wise
 
Skills
Art (Performing) 0
Astrogation 0
Athletics 0
Carouse 0
Deception 0
Drive 0
Gambler 1
Investigate 1
Language 0
Persuade 0
Profession (Hostile Environment) 0
Steward 1
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Journalist 02
Merchant Merchant Marine Crewman03
Drifter Scavenger 11
 
Name Type Affinity Enmity Power Influence Species
Icie McRae Enemy 1 1 1 3 Trexen (F/20)
Icie McRae gained influence with the character’s assistance.
 
Term Age History
1 18 Became a Entertainer (Journalist).
1 19 Good fortune
2 22 Continued as Entertainer (Journalist).
2 25 Criticised a questionable political leader on Sylvia Lord's homeworld, causing his downfall. Gain an Enemy
2 25 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
3 26 Voluntarily left Journalist
3 26 Became a Merchant (Merchant Marine) with the new title Crewman.
3 30 Risk Sylvia Lord's fortune on a possibility lucrative deal and win.
4 30 Continued as Merchant (Merchant Marine).
4 33 Embroiled in legal trouble.
5 34 Continued as Merchant (Merchant Marine).
5 35 A series of bad deals and decisions force Sylvia Lord into bankruptcy. Sylvia Lord salvages what Sylvia Lord can.
6 35 Failed to qualify for Performer (Entertainer).
6 35 Became a Drifter (Scavenger).
6 39 Attacked by enemies that Sylvia Lord easily defeat.
6 39 Gain Enemy if Sylvia Lord don't already have one.
6 39 Promoted to Drifter (Scavenger) rank 1.
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