Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
21 |
An investigation takes on a dangerous turn. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
24 |
Hard times caused by a lack of interstellar trade costs Tammy Buckman's job. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
Embroiled in legal trouble. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
Nearly killed. Owe 5,000 for medical bills. |
5 |
29 |
Failed to qualify for Line/Crew (Navy). |
5 |
29 |
Became a Drifter (Barbarian). |
5 |
31 |
Attacked by enemies that Tammy Buckman easily defeat. |
5 |
31 |
Gain Enemy if Tammy Buckman don't already have one. |
5 |
33 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
33 |
Continued as Drifter (Barbarian). |
6 |
36 |
Suffer from a life-threatening illness. |
7 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
37 |
A notable academic consults with Tammy Buckman about a publication or documentary he is working on. Gain a Contact in academia. |
7 |
40 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |