Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Psychologically damaged by Terry Janson's time in the scouts. |
2 |
21 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
25 |
A mission goes wrong; Terry Janson and several others are captured and mistreated by the enemy. Gain Terry Janson's jailer as an Enemy. |
3 |
25 |
Returned to Scout (Explorer). |
3 |
27 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
27 |
Became a Army (Army Support) with the new title Private. |
4 |
29 |
Thrown into a brutal ground war |
5 |
31 |
Voluntarily left Army Support |
5 |
31 |
Failed to qualify for Physician (Scholar). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Returned to Scout (Explorer). |
5 |
32 |
Terry Janson have no idea what happened to Terry Janson – they found Terry Janson's ship drifting on the fringes of friendly space. |
6 |
32 |
Became a Merchant (Broker). |
6 |
33 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
6 |
36 |
Promoted to Merchant (Broker) rank 1. |
7 |
36 |
Continued as Merchant (Broker). |
7 |
38 |
A series of bad deals and decisions force Terry Janson into bankruptcy. Terry Janson salvages what Terry Janson can. |
8 |
38 |
Became a Entertainer (Journalist). |
8 |
41 |
Terry Janson is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |