Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Theo Hudson do not know what happened to Theo Hudson. There is a gap in Theo Hudson's memory. |
2 |
20 |
Failed to qualify for Corporate (Citizen). |
2 |
20 |
Switched to Drifter (Barbarian). |
2 |
21 |
Theo Hudson do not know what happened to Theo Hudson. There is a gap in Theo Hudson's memory. |
3 |
24 |
Continued as Drifter (Barbarian). |
3 |
25 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
4 |
25 |
Became a Rogue (Thief). |
4 |
28 |
A police detective or rival criminal forces Theo Hudson to flee and vows to hunt Theo Hudson down. Gain an Enemy. |
5 |
28 |
Became a Merchant (Broker). |
5 |
30 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
31 |
Opponents of Theo Hudson's belief system ambush Theo Hudson. |
6 |
31 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
31 |
Entered Merchant Academy with the Business curriculum. |
7 |
34 |
Made lifelong friends. Gain 2 Allies. |
7 |
35 |
Graduated. |
8 |
35 |
Returned to Merchant (Broker). |
8 |
35 |
Promoted to Merchant (Broker) rank 1. |
8 |
38 |
Embroiled in legal trouble. |
8 |
39 |
Promoted to Merchant (Broker) rank 2. |