Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Tressie Meredeth run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
22 |
Tressie Meredeth is chosen to represent Tressie Meredeth's faith in a vid show or other highly public forum. |
3 |
25 |
Continued as Believer (Missionary/Humanitarian). |
3 |
26 |
Tressie Meredeth come into conflict with a splinter group Tressie Meredeth's own religion which maintains Tressie Meredeth's version is the wrong one. Gain 3 Rivals. |
4 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
28 |
Risk Tressie Meredeth's fortune on a possibility lucrative deal and win. |
4 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
30 |
Continued as Merchant (Merchant Marine). |
5 |
33 |
A good deal ensures Tressie Meredeth is living the high life for a few years. |
6 |
34 |
Continued as Merchant (Merchant Marine). |
6 |
36 |
Risk Tressie Meredeth's fortune on a possibility lucrative deal and win. |
6 |
38 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Embroiled in legal trouble. |
7 |
42 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |