Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Hard times caused by a lack of interstellar trade costs Twila Armstrong's job. |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
23 |
Gained a contact. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
25 |
Attacked by enemies and injured. |
3 |
25 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
3 |
25 |
Gain Enemy if Twila Armstrong don't already have one. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
31 |
Find Ancient Technology. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
35 |
Failed to qualify for Broker (Merchant). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Scout (Explorer). |
6 |
36 |
Twila Armstrong inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
36 |
Failed to qualify for Performer (Entertainer). |
7 |
36 |
Switched to Drifter (Barbarian). |
7 |
39 |
Attempted a risky adventure and was wildly successful. |