Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
21 |
Good fortune |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
26 |
Veda Doyle join a gambling circle on board. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
30 |
Veda Doyle is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
30 |
Failed to qualify for Performer (Entertainer). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Marine (Star Marine) with the new title Marine. |
4 |
32 |
A mission goes wrong; Veda Doyle and several others are captured and mistreated by the enemy. Gain Veda Doyle's jailer as an Enemy. |
5 |
32 |
Failed to qualify for Physician (Scholar). |
5 |
32 |
Became a Drifter (Scavenger). |
5 |
34 |
Drafted into Army Support |
5 |
36 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
36 |
Became a Army (Army Support) with the new title Private. |
6 |
39 |
Commanding officer takes an interest in Veda Doyle's career. |
6 |
40 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |