Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Vinnie Moore join a gambling circle on board. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Flight (Navy). |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
26 |
Vessel participates in a notable military engagement. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Flight (Navy). |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
29 |
Vinnie Moore foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
30 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Flight (Navy). |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
31 |
Lost eye or limb. Fully recovered. |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
34 |
Vinnie Moore run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
34 |
Failed to qualify for Courier (Scout). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
37 |
Befriended by a senior agent. |
7 |
38 |
Aging Crisis. Owe 30,000 for medical bills. |
7 |
38 |
Retired at age 38. |
7 |
38 |
Continued as Agent (Law Enforcement). |
7 |
40 |
Rewarded for a successful mission. |
7 |
42 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
42 |
Aging Crisis. Owe 60,000 for medical bills. |