Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
25 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
25 |
Voluntarily left Merchant Marine |
3 |
25 |
Failed to qualify for Surveyor (Scout). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
27 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
27 |
Became a Scout (Explorer). |
4 |
28 |
Waa Ke-wasab have no idea what happened to Waa Ke-wasab – they found Waa Ke-wasab's ship drifting on the fringes of friendly space. |
5 |
28 |
Returned to Citizen (Worker). |
5 |
31 |
Spent time maintaining and using heavy vehicles. |
6 |
32 |
Continued as Citizen (Worker). |
6 |
34 |
Political upheaval strikes Waa Ke-wasab's homeworld, and Waa Ke-wasab is caught up in the revolution. |
6 |
36 |
Promoted to Citizen (Worker) rank 1. |
7 |
36 |
Continued as Citizen (Worker). |
7 |
37 |
Waa Ke-wasab befriend a superior in the corporation or the colony. |
7 |
40 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |