Senior Crewman Wawase-Sa-arwab  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 42 F 1 (-2) 7 (0) 3 (-1) 6 (0) 6 (0) 10 (1)17366A
Uneven skin tone, Crazy
 
Skills
Astrogation 0
Diplomat 0
Drive 0
Gun Combat 0
Language 0
Mechanic 1
Medic 0
Persuade 0
Pilot 0
Recon 1
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier 01
Drifter Wanderer 12
Scout Surveyor 01
Believer Mainstream Believer Lay Person01
Merchant Merchant Marine Senior Crewman12
 
Name Type Affinity Enmity Power Influence Species
Athweka-E-pab Rival 1 1 4 0 Bwap (M/28)
Athweka-E-pab is diminished in both power and influence.
 
Term Age History
1 18 Became a Scout (Courier).
1 19 Scarred. Fully recovered. Owe 10,000 for medical bills.
2 19 Became a Drifter (Wanderer).
2 22 Find valuable salvage.
2 23 Promoted to Drifter (Wanderer) rank 1.
3 23 Continued as Drifter (Wanderer).
3 26 Severely injured. Owe 15,000 for medical bills.
4 26 Switched to Scout (Surveyor) with previous rank.
4 29 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
5 29 Became a Believer (Mainstream Believer) with the new title Lay Person.
5 31 Wawase-Sa-arwab accepted an offer of inducements to betray Wawase-Sa-arwab's faith. Gain 160,000 in cash.
6 33 Became a Merchant (Merchant Marine) with the new title Crewman.
6 37 A good deal ensures Wawase-Sa-arwab is living the high life for a few years.
7 37 Continued as Merchant (Merchant Marine).
7 41 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
7 41 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
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