Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
21 |
Winnie Enright secretly provide religious rites for a dying leader or noble, although they do not share Winnie Enright's faith. Gain an Ally in the family and a Rival who disagrees with Winnie Enright's choice. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
25 |
Winnie Enright retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Merchant (Broker). |
3 |
28 |
Given advanced training in a specialist field |
4 |
30 |
Continued as Merchant (Broker). |
4 |
31 |
Imperial trade restrictions force Winnie Enright out of business. |
5 |
34 |
Voluntarily left Broker |
5 |
34 |
Became a Rogue (Enforcer). |
5 |
36 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
36 |
Became a Entertainer (Journalist). |
6 |
40 |
An investigation, tour, project or expedition goes wrong, stranding Winnie Enright far from home. |