Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Widely recognized. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Scout (Surveyor). |
2 |
27 |
Ye Jeja inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
27 |
Became a Rogue (Enforcer). |
3 |
28 |
Ye Jeja spend months in the dangerous criminal underworld. |
4 |
31 |
Continued as Rogue (Enforcer). |
4 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
35 |
Voluntarily left Enforcer |
5 |
35 |
Failed to qualify for Journalist (Entertainer). |
5 |
35 |
Became a Drifter (Barbarian). |
5 |
36 |
Suffer from a life-threatening illness. |
6 |
36 |
Failed to qualify for Explorer (Scout). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Switched to Scout (Explorer) with previous rank. |
6 |
37 |
Psychologically damaged by Ye Jeja's time in the scouts. |
7 |
37 |
Returned to Rogue (Enforcer). |
7 |
40 |
A police detective or rival criminal forces Ye Jeja to flee and vows to hunt Ye Jeja down. Gain an Enemy. |