Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Vessel participates in a diplomatic mission. |
1 |
22 |
Gain a contact. |
1 |
22 |
Attempt at commissioned failed. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
24 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
28 |
Yetta Vear come into conflict with a splinter group Yetta Vear's own religion which maintains Yetta Vear's version is the wrong one. Gain 2 Rivals. |
4 |
28 |
Failed to qualify for Star Marine (Marine). |
4 |
28 |
Became a Drifter (Barbarian). |
4 |
29 |
Attacked by enemies that Yetta Vear easily defeat. |
4 |
29 |
Gain Enemy if Yetta Vear don't already have one. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
36 |
Find valuable salvage. |
5 |
36 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
37 |
Betrayed by a friend. One of Yetta Vear's Contacts or Allies betrays Yetta Vear, ending Yetta Vear's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
37 |
Returned to Believer (Holy Warrior). |
7 |
40 |
Yetta Vear is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
7 |
41 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |