Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
Expand the field of Streetwise, but gain a Rival in Zelia Harris's former tutor. |
1 |
22 |
Graduated. Gain an rival who is upset that Zelia Harris left the community. |
2 |
22 |
Failed to qualify for Infantry (Army). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
24 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Good fortune |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
32 |
Voluntarily left Merchant Marine |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
33 |
Suffer from a life-threatening illness. |
6 |
33 |
Switched to Merchant (Free Trader). |
6 |
37 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
7 |
37 |
Switched to Drifter (Barbarian). |
7 |
38 |
Betrayed by a friend. One of Zelia Harris's Contacts or Allies betrays Zelia Harris, ending Zelia Harris's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
38 |
Became a Psion (Adept). |
8 |
39 |
Gain a contact outside of normal circles. |
8 |
42 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |