Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Psychologically damaged by Zelma Roland's time in the scouts. |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
20 |
Became a Entertainer (Performer). |
3 |
24 |
Criticised a questionable political leader on Zelma Roland's homeworld, causing his downfall. Gain an Enemy |
3 |
24 |
Severely injured. |
4 |
24 |
Continued as Entertainer (Performer). |
4 |
26 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
4 |
28 |
Promoted to Entertainer (Performer) rank 1. |
5 |
28 |
Continued as Entertainer (Performer). |
5 |
30 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
5 |
32 |
Promoted to Entertainer (Performer) rank 2. |
6 |
32 |
Continued as Entertainer (Performer). |
6 |
35 |
Criticised a questionable political leader on Zelma Roland's homeworld, causing his downfall. Gain an Enemy |
6 |
36 |
Promoted to Entertainer (Performer) rank 3. |
7 |
36 |
Continued as Entertainer (Performer). |
7 |
40 |
Zelma Roland is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |