Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Zetta Jephcots run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Agent (Intelligence). |
2 |
21 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
21 |
Switched to Drifter (Scavenger). |
3 |
22 |
Gained a contact. |
4 |
25 |
Continued as Drifter (Scavenger). |
4 |
26 |
Encounter a Psionic institute. |
4 |
26 |
Tested for psionic powers |
5 |
29 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
5 |
33 |
Moved to a new world. |
5 |
33 |
Promoted to Psion (Psi-Warrrior) rank 1. |
6 |
33 |
Continued as Psion (Psi-Warrrior). |
6 |
35 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
37 |
Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight. |
7 |
37 |
Voluntarily left Psi-Warrrior |
7 |
37 |
Failed to qualify for Free Trader (Merchant). |
7 |
37 |
Returned to Drifter (Wanderer). |
7 |
40 |
Zetta Jephcots do not know what happened to Zetta Jephcots. There is a gap in Zetta Jephcots's memory. |