Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Good fortune |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
25 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
28 |
Adell McKinnon come into conflict with a splinter group Adell McKinnon's own religion which maintains Adell McKinnon's version is the wrong one. Gain 1 Rivals. |
4 |
28 |
Failed to qualify for Broker (Merchant). |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
31 |
Adell McKinnon do not know what happened to Adell McKinnon. There is a gap in Adell McKinnon's memory. |
5 |
31 |
Became a Citizen (Corporate). |
5 |
32 |
Adell McKinnon is rewarded for Adell McKinnon's diligence or cunning. |
5 |
35 |
Promoted to Citizen (Corporate) rank 1. |
6 |
35 |
Continued as Citizen (Corporate). |
6 |
39 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
39 |
Switched to Drifter (Scavenger). |
7 |
40 |
Find valuable salvage. |