Term |
Age |
History |
---|
0 |
0 |
Born into a major clan. |
0 |
0 |
Aftar Yauihuilr's family made its fortune in the great expansion after the discovery of jump drive; most family holdings are on distant worlds. |
0 |
0 |
Aftar Yauihuilr's ancestral territory is 8. |
0 |
0 |
Aftar Yauihuilr is the middle daughter. |
0 |
14 |
Rite of passage completed with a 2. |
1 |
14 |
Became a Management (Clan Aide). |
1 |
15 |
Trade with aliens and barbarians |
2 |
18 |
Continued as Management (Clan Aide). |
2 |
20 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
3 |
20 |
Became a Scientist (Healer). |
3 |
22 |
Exposed to something dangerous in a lab accident. |
3 |
24 |
Promoted to Scientist (Healer) rank 1. |
4 |
24 |
Continued as Scientist (Healer). |
4 |
26 |
Work sabotaged by another researcher. Gain a Rival. |
5 |
26 |
Became a Military (Support). |
5 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
30 |
Continued as Military (Support). |
6 |
34 |
Drumed out of the service by a superior officer. Gain a Rival. |
7 |
34 |
Became a Outlaw (Raider). |
7 |
35 |
Captured and punished by the clan you stole from. Gain an enemy. |
8 |
35 |
Returned to Scientist (Healer). |
8 |
38 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
39 |
Promoted to Scientist (Healer) rank 2. |
9 |
39 |
Continued as Scientist (Healer). |
9 |
42 |
Gained a contact. |
9 |
43 |
Promoted to Scientist (Healer) rank 3. |
10 |
43 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
43 |
Retired at age 43. |