Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Aimee Hopkins's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
24 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
24 |
Continued as Drifter (Barbarian). |
3 |
25 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
27 |
Established a network of contacts. Gain 1 contacts. |
4 |
29 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
29 |
Continued as Agent (Law Enforcement). |
5 |
33 |
Go undercover to investigate an enemy. |
5 |
33 |
Betrayed by a friend. One of Aimee Hopkins's Contacts or Allies betrays Aimee Hopkins, ending Aimee Hopkins's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
33 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
6 |
33 |
Voluntarily left Law Enforcement |
6 |
33 |
Became a Scholar (Scientist). |
6 |
34 |
Win a prestigious prize for Aimee Hopkins's work. |
6 |
37 |
Promoted to Scholar (Scientist) rank 1. |
7 |
37 |
Continued as Scholar (Scientist). |
7 |
39 |
Advanced training in a specialist field. |