Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Betrayed by a friend. One of Alice Walsham's Contacts or Allies betrays Alice Walsham, ending Alice Walsham's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Became a Citizen (Colonist). |
2 |
22 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
3 |
22 |
Failed to qualify for Flight (Navy). |
3 |
22 |
Submitted to the draft. |
3 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
25 |
A mission goes wrong and Alice Walsham is stranded behind enemy lines. Ejected from the service. |
4 |
25 |
Switched to Drifter (Wanderer). |
4 |
27 |
Alice Walsham run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
31 |
Alice Walsham retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
31 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
31 |
Continued as Believer (Missionary/Humanitarian). |
6 |
32 |
Alice Walsham is chosen to represent Alice Walsham's faith in a vid show or other highly public forum. |
7 |
35 |
Continued as Believer (Missionary/Humanitarian). |
7 |
37 |
Alice Walsham aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
37 |
Returned to Drifter (Scavenger). |
8 |
41 |
Attacked by enemies and injured. |
8 |
41 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
8 |
41 |
Gain Enemy if Alice Walsham don't already have one. |
8 |
41 |
Promoted to Drifter (Scavenger) rank 1. |