Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
21 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
24 |
Vessel participates in a diplomatic mission. |
2 |
25 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
2 |
25 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
3 |
25 |
Continued as Navy (Line/Crew). |
3 |
28 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
29 |
Promoted to Navy (Line/Crew) officer rank 3 with the new title Lieutenant. |
4 |
29 |
Continued as Navy (Line/Crew). |
4 |
30 |
During a battle, defeat or victory depends on Alyssa Payne's actions. The ship suffers severe damage and Alyssa Payne is blamed for the disaster. Alyssa Payne is court - martialled and discharged. |
5 |
30 |
Became a Entertainer (Performer). |
5 |
31 |
Alyssa Payne is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
6 |
31 |
Failed to qualify for Worker (Citizen). |
6 |
31 |
Submitted to the draft. |
6 |
31 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
33 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
7 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
34 |
Alyssa Payne come into conflict with a splinter group Alyssa Payne's own religion which maintains Alyssa Payne's version is the wrong one. Gain 3 Rivals. |
8 |
34 |
Switched to Drifter (Wanderer). |
8 |
35 |
Attacked by enemies and injured. |
8 |
35 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
35 |
Gain Enemy if Alyssa Payne don't already have one. |
8 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
38 |
Continued as Drifter (Wanderer). |
9 |
40 |
Find Ancient Technology. |
9 |
42 |
Promoted to Drifter (Wanderer) rank 2. |