Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
22 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
22 |
Failed to qualify for Infantry (Army). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Betrayed by a friend. One of Amelia Wilson's Contacts or Allies betrays Amelia Wilson, ending Amelia Wilson's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
31 |
Amelia Wilson is blamed for an accident that causes the death of several crew members. Amelia Wilson's guilt drives Amelia Wilson to excel. |
5 |
31 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Scout (Courier). |
5 |
35 |
Amelia Wilson spend a great deal of time on the fringes of Charted Space. |
5 |
35 |
Gain a contact in an alien race. |
5 |
35 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
35 |
Continued as Scout (Courier). |
6 |
36 |
Amelia Wilson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Amelia Wilson fail to help. Gain an Enemy. |
6 |
36 |
Psychologically damaged by Amelia Wilson's time in the scouts. |
7 |
39 |
Continued as Scout (Courier). |
7 |
41 |
A new romantic starts. Gain an Ally. |