Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
Amie Peaton gain experience in a technical field as a computer operator or surveyor. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
24 |
Became a Entertainer (Journalist). |
3 |
28 |
Good fortune |
3 |
28 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
4 |
28 |
Continued as Entertainer (Journalist). |
4 |
29 |
An investigation, tour, project or expedition goes wrong, stranding Amie Peaton far from home. |
5 |
29 |
Became a Navy (Flight) with the new title Crewman. |
5 |
30 |
Amie Peaton join a gambling circle on board. |
5 |
33 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
6 |
33 |
Attempted to change assignments. |
6 |
33 |
Switched to Navy (Engineer/Gunner) with previous rank. |
6 |
37 |
Special assignment or duty on board ship. |
7 |
37 |
Attempted to change assignments. |
7 |
37 |
Failed to qualify for Line/Crew (Navy). |
7 |
37 |
Continued as Navy (Engineer/Gunner). |
7 |
41 |
Amie Peaton foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
7 |
41 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |