Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
21 |
Public opinion turns on Andrea Bluit. |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
22 |
Andrea Bluit run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
22 |
Became a Citizen (Corporate). |
3 |
25 |
Andrea Bluit learn something Andrea Bluit should not have – a corporate secret, a political scandal – which Andrea Bluit can profit from illegally. |
3 |
26 |
Promoted to Citizen (Corporate) rank 1. |
4 |
26 |
Continued as Citizen (Corporate). |
4 |
27 |
Advanced training in a specialist field. |
4 |
30 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
5 |
30 |
Continued as Citizen (Corporate). |
5 |
34 |
Severely injured. Owe 5,000 for medical bills. |
6 |
34 |
Failed to qualify for Scientist (Scholar). |
6 |
34 |
Switched to Drifter (Scavenger). |
6 |
37 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
38 |
Continued as Drifter (Scavenger). |
7 |
40 |
Attacked by enemies and injured. |
7 |
40 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
7 |
40 |
Gain Enemy if Andrea Bluit don't already have one. |
7 |
42 |
Promoted to Drifter (Scavenger) rank 2. |