Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
Involved in a gambling ring. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
25 |
Betrayed by a friend. One of Angela McKee's Contacts or Allies betrays Angela McKee, ending Angela McKee's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Failed to qualify for Scientist (Scholar). |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
26 |
Find valuable salvage. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
33 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
33 |
Became a Citizen (Colonist). |
5 |
34 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
38 |
Angela McKee aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
38 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
41 |
Study Heavy Weapons (Man Portable) as a hobby. |
7 |
42 |
Dropped out of the merchant academy. |