Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
19 |
Became a Scout (Surveyor). |
2 |
21 |
Spend several years jumping from world to world in Angie Tucker's scout ship. |
2 |
23 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
23 |
Continued as Scout (Surveyor). |
3 |
27 |
Angie Tucker have no idea what happened to Angie Tucker – they found Angie Tucker's ship drifting on the fringes of friendly space. |
4 |
27 |
Became a Agent (Intelligence). |
4 |
28 |
Established a network of contacts. Gain 1 contacts. |
4 |
31 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
31 |
Continued as Agent (Intelligence). |
5 |
33 |
Accepted a deal with criminal or other figure under investigation. |
6 |
33 |
Failed to qualify for Courier (Scout). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Became a Navy (Flight) with the new title Crewman. |
6 |
34 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
37 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
7 |
37 |
Attempted to change assignments. |
7 |
37 |
Failed to qualify for Engineer/Gunner (Navy). |
7 |
37 |
Continued as Navy (Flight). |
7 |
38 |
Angie Tucker is blamed for an accident that causes the death of several crew members. Angie Tucker's guilt drives Angie Tucker to excel. |
8 |
38 |
Became a Merchant (Broker). |
8 |
42 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |