Craftsman Anner McRae  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 43 F 9 (1) 6 (0) 6 (0) 7 (0) 11 (1) 10 (1)9667BA
Cross, Classy
 
Skills
Carouse 1
Drive (Walker) 1
Electronics (Computers) 1
Engineer 0
Flyer (Ornithopter) 1
Flyer (Rotor) 1
Gambler 1
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Language 0
Mechanic 1
Melee (Fencing) 1
Profession (Colonist/Ranching) 1
Science (Robotic Sciences) 0
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Citizen Worker Craftsman46
 
Name Type Affinity Enmity Power Influence Species
Patsy Cole Ally 4 0 1 1 Libert (F/57)
 
Term Age History
1 18 Became a Citizen (Worker).
1 21 A new romantic starts. Gain an Ally.
2 22 Continued as Citizen (Worker).
2 24 Scarred. Fully recovered. Owe 5,000 for medical bills.
2 26 Promoted to Citizen (Worker) rank 1.
3 26 Continued as Citizen (Worker).
3 29 Anner McRae's business expands, Anner McRae's corporation grows, or the colony thrives.
4 30 Continued as Citizen (Worker).
4 32 Advanced training in a specialist field.
4 34 Promoted to Citizen (Worker) rank 2 with the new title Technician.
5 34 Continued as Citizen (Worker).
5 37 Spent time maintaining and using heavy vehicles.
5 38 Promoted to Citizen (Worker) rank 3.
6 38 Continued as Citizen (Worker).
6 42 Anner McRae rise to a position of power in Anner McRae's colony or corporation.
6 42 Promoted to Citizen (Worker) rank 4 with the new title Craftsman.
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