Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
A good deal ensures Aras Pe-wawab is living the high life for a few years. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
24 |
Aras Pe-wawab join a gambling circle on board. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
29 |
Aras Pe-wawab foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
30 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Navy (Engineer/Gunner) with previous rank. |
4 |
32 |
Aras Pe-wawab foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
5 |
34 |
Voluntarily left Engineer/Gunner |
5 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
36 |
Good fortune |
5 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
38 |
Continued as Believer (Missionary/Humanitarian). |
6 |
39 |
Aras Pe-wawab secretly provide religious rites for a dying leader or noble, although they do not share Aras Pe-wawab's faith. Gain an Ally in the family and a Rival who disagrees with Aras Pe-wawab's choice. |
6 |
42 |
Forced to continue current assignment. |
6 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |