Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Given specialist training in vehicles. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
23 |
Rewarded for a successful mission. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
30 |
Arie Hall's work ends up coming home with Arie Hall, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
30 |
Failed to qualify for Thief (Rogue). |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
34 |
Gained a contact. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
40 |
Find valuable salvage. |