Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Make an unexpected connection outside Arlie Wright's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
27 |
A sudden war destroys Arlie Wright's trade routes and contacts, forcing Arlie Wright to flee that region of space. |
3 |
27 |
Gain rebels as Enemy |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Army (Cavalry) with the new title Private. |
4 |
31 |
Arlie Wright is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
5 |
31 |
Became a Rogue (Thief). |
5 |
35 |
Involved in a feud with a rival criminal organization. |
5 |
35 |
Forced to continue current assignment. |
5 |
35 |
Promoted to Rogue (Thief) rank 1. |
6 |
35 |
Continued as Rogue (Thief). |
6 |
39 |
A job goes wrong, forcing Arlie Wright to flee off-planet. |
7 |
39 |
Became a Entertainer (Performer). |
7 |
41 |
An investigation, tour, project or expedition goes wrong, stranding Arlie Wright far from home. |