Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
Artie Fabble spend months in the dangerous criminal underworld. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
26 |
A job goes wrong, forcing Artie Fabble to flee off-planet. |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
29 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
31 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
5 |
31 |
Became a Citizen (Worker). |
5 |
32 |
Artie Fabble is rewarded for Artie Fabble's diligence or cunning. |
5 |
35 |
Promoted to Citizen (Worker) rank 1. |
6 |
35 |
Continued as Citizen (Worker). |
6 |
38 |
Artie Fabble is rewarded for Artie Fabble's diligence or cunning. |
6 |
39 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
7 |
39 |
Continued as Citizen (Worker). |
7 |
40 |
Artie Fabble learn something Artie Fabble should not have – a corporate secret, a political scandal – which Artie Fabble can profit from illegally. |
7 |
40 |
Gain a criminal contact. |