Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Find Ancient Technology. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
A new romantic starts. Gain an Ally. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Journalist (Entertainer). |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
35 |
Beatrice Hawkins run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
35 |
Became a Scout (Surveyor). |
6 |
38 |
Beatrice Hawkins's ship is damaged, and Beatrice Hawkins have to hitch-hike Beatrice Hawkins's way back across the stars to the nearest scout base. |
6 |
38 |
Gain 5 Contacts. Gain 3 Enemies. |
7 |
38 |
Switched to Merchant (Broker). |
7 |
39 |
Embroiled in legal trouble. |