Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
22 |
Refused to perform research that goes against Beaulah Hall's conscience. |
2 |
22 |
Voluntarily left Scientist |
2 |
22 |
Became a Citizen (Colonist). |
2 |
23 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
23 |
Became a Army (Army Support) with the new title Private. |
3 |
24 |
Unit is slaughtered in a disastrous battle, for which Beaulah Hall blame Beaulah Hall's commander. Gain commander as Enemy. |
4 |
24 |
Became a Rogue (Enforcer). |
4 |
27 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
27 |
Failed to qualify for Artist (Entertainer). |
5 |
27 |
Became a Drifter (Barbarian). |
5 |
29 |
Beaulah Hall run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
31 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
31 |
Continued as Drifter (Barbarian). |
6 |
34 |
Suffer from a life-threatening illness. |
7 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
38 |
Make an unexpected connection outside Beaulah Hall's normal circles. Gain a Contact. |
8 |
38 |
Continued as Merchant (Merchant Marine). |
8 |
39 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
42 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |