Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
21 |
Beaulah Mahon come into conflict with a splinter group Beaulah Mahon's own religion which maintains Beaulah Mahon's version is the wrong one. Gain 3 Rivals. |
2 |
21 |
Failed to qualify for Merchant Marine (Merchant). |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
25 |
Betrayed by a friend. One of Beaulah Mahon's Contacts or Allies betrays Beaulah Mahon, ending Beaulah Mahon's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
28 |
Beaulah Mahon run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
31 |
Amnesia. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
35 |
Survived a risky adventure but gained nothing. |
5 |
37 |
Forced to muster out. |
6 |
37 |
Became a Scout (Explorer). |
6 |
41 |
Beaulah Mahon's ship is damaged, and Beaulah Mahon have to hitch-hike Beaulah Mahon's way back across the stars to the nearest scout base. |
6 |
41 |
Gain 5 Contacts. Gain 2 Enemies. |