Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
22 |
A mission goes wrong; Bell Crowle and several others are captured and mistreated by the enemy. Gain Bell Crowle's jailer as an Enemy. |
2 |
22 |
Failed to qualify for Corporate (Citizen). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
24 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Became a Noble (Dilettante) with the new title Wastrel. |
3 |
26 |
Inherit a gift from a rich relative. |
4 |
28 |
Continued as Noble (Dilettante). |
4 |
30 |
Become deeply involved in politics on Bell Crowle's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Switched to Noble (Diplomat) with the new title Intern and previous rank. |
5 |
35 |
Become deeply involved in politics on Bell Crowle's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
6 |
36 |
Continued as Noble (Diplomat). |
6 |
39 |
Become deeply involved in politics on Bell Crowle's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |