Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Failed to qualify for Corporate Agent (Agent). |
2 |
25 |
Became a Drifter (Barbarian). |
2 |
26 |
Bell Payne run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
26 |
Became a Citizen (Corporate). |
3 |
30 |
Hard times caused by a lack of interstellar trade costs Bell Payne Bell Payne's job. |
4 |
30 |
Switched to Drifter (Scavenger). |
4 |
33 |
Bell Payne do not know what happened to Bell Payne. There is a gap in Bell Payne's memory. |
5 |
33 |
Became a Scout (Explorer). |
5 |
37 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
37 |
Returned to Drifter (Barbarian). |
6 |
41 |
Bell Payne do not know what happened to Bell Payne. There is a gap in Bell Payne's memory. |