Craftsman Betsy Murphy  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 43 F 7 (0) 9 (1) 4 (-1) 8 (0) 7 (0) 5 (-1)794875
Beautiful
 
Skills
Carouse 1
Diplomat 1
Drive (Walker) 1
Electronics (Comms) 1
Engineer (J-drive) 1
Engineer (Life Support) 1
Engineer (Power) 1
Flyer 0
Gambler 2
Gun Combat (Archaic) 1
Investigate 0
Mechanic 1
Profession (Worker/Civil Engineering) 1
Profession (Sports/Golf) 1
Recon 0
Science (Life Sciences/Biology) 1
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Intelligence 01
Citizen Worker Craftsman45
 
Term Age History
1 18 Became a Agent (Intelligence).
1 21 Accepted a deal with criminal or other figure under investigation.
2 21 Became a Citizen (Worker).
2 22 Betsy Murphy befriend a superior in the corporation or the colony.
2 25 Promoted to Citizen (Worker) rank 1.
3 25 Continued as Citizen (Worker).
3 28 Betsy Murphy gain experience in a technical field as a computer operator or surveyor.
3 29 Promoted to Citizen (Worker) rank 2 with the new title Technician.
4 29 Continued as Citizen (Worker).
4 33 Advanced training in a specialist field.
4 33 Promoted to Citizen (Worker) rank 3.
5 33 Continued as Citizen (Worker).
5 36 Betsy Murphy gain experience in a technical field as a computer operator or surveyor.
6 37 Continued as Citizen (Worker).
6 38 Spent time maintaining and using heavy vehicles.
6 41 Promoted to Citizen (Worker) rank 4 with the new title Craftsman.
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