Crewman Bettie Morrison  

Species Age Sex Str Dex End Int Edu SocUPP
Yilean 43 F 1 (-2) 4 (-1) 7 (0) 5 (-1) 6 (0) 5 (-1)147565
Accomplished, Brash
 
Skills
Carouse 1
Drive 0
Electronics (Computers) 1
Flyer 0
Gambler 1
Gun Combat 0
Gunner 0
Investigate 0
Language (Vilani (1st Imperium)) 1
Mechanic 1
Medic 0
Persuade 0
Pilot (Spacecraft) 1
Recon 0
Science (Life Sciences) 0
Streetwise 0
CareerAssignmentTitleRankTerms
Agent Intelligence 01
Navy Line/Crew Able Spacehand12
Drifter Barbarian 02
Merchant Merchant Marine Crewman02
 
Term Age History
1 18 Became a Agent (Intelligence).
1 20 Nearly killed.
2 20 Became a Navy (Line/Crew) with the new title Crewman.
2 22 Special assignment or duty on board ship.
2 24 Attempt at commissioned failed.
2 24 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
3 24 Attempted to change assignments.
3 24 Failed to qualify for Flight (Navy).
3 24 Continued as Navy (Line/Crew).
3 25 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
4 25 Failed to qualify for Free Trader (Merchant).
4 25 Became a Drifter (Barbarian).
4 29 Attacked by enemies that Bettie Morrison easily defeat.
4 29 Gain Enemy if Bettie Morrison don't already have one.
5 29 Continued as Drifter (Barbarian).
5 33 Drafted into Merchant Marine
6 33 Became a Merchant (Merchant Marine) with the new title Crewman.
6 34 Embroiled in legal trouble.
7 37 Continued as Merchant (Merchant Marine).
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