Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Became a Merchant (Broker). |
2 |
24 |
Smuggle illegal items onto a planet. |
2 |
24 |
Promoted to Merchant (Broker) rank 1. |
3 |
24 |
Voluntarily left Broker |
3 |
24 |
Returned to Drifter (Wanderer). |
3 |
27 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
4 |
27 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Navy (Flight) with the new title Crewman. |
4 |
31 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
5 |
31 |
Returned to Merchant (Broker). |
5 |
35 |
Embroiled in legal trouble. |
6 |
35 |
Voluntarily left Broker |
6 |
35 |
Became a Scout (Courier). |
6 |
39 |
Perform an exemplary service for the scouts. |
7 |
39 |
Continued as Scout (Courier). |
7 |
41 |
Serve as the courier for an important message from the Imperium. |
7 |
43 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |