Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Dilettante) with the new title Wastrel. |
1 |
22 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Continued as Noble (Dilettante). |
2 |
25 |
Inherit a gift from a rich relative. |
2 |
26 |
Promoted to Noble (Dilettante) rank 1. |
3 |
26 |
Voluntarily left Dilettante |
3 |
26 |
Became a Scout (Courier). |
3 |
27 |
Blanch Foy inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
27 |
Became a Citizen (Colonist). |
4 |
31 |
A revolution, attack or other unusual event throws Blanch Foy's life into chaos, forcing Blanch Foy to leave the planet. |
5 |
31 |
Switched to Noble (Administrator) with the new title Clerk and previous rank. |
5 |
33 |
Join a conspiracy of nobles that were caught. |
5 |
33 |
A family scandal forces Blanch Foy out of Blanch Foy's position. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Returned to Noble (Dilettante). |
6 |
39 |
Become deeply involved in politics on Blanch Foy's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Became a Drifter (Wanderer). |
7 |
43 |
Blanch Foy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |