Callie George  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 43 F 4 (-1) 9 (1) 5 (-1) 7 (0) 3 (-1) 8 (0)495738
Disillusioned, Dynamic, Sly
 
Skills
Astrogation 0
Drive (Track) 1
Gun Combat 0
Mechanic 0
Pilot 0
Profession (Colonist/Ranching) 1
Recon 1
Seafarer 0
Stealth 2
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 02
Agent Law Enforcement Rookie02
Drifter Wanderer 13
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 22 Callie George run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 22 Failed to qualify for Journalist (Entertainer).
2 22 Submitted to the draft.
2 22 Became a Agent (Law Enforcement) with the new title Rookie.
2 24 Gained a contact.
3 26 Continued as Agent (Law Enforcement).
3 28 Callie George's work ends up coming home with Callie George, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
4 28 Returned to Drifter (Scavenger).
4 31 Betrayed by a friend. One of Callie George's Contacts or Allies betrays Callie George, ending Callie George's career. That Contact or Ally becomes a Rival or Enemy.
5 31 Failed to qualify for Scientist (Scholar).
5 31 Switched to Drifter (Wanderer).
5 32 Find valuable salvage.
6 35 Continued as Drifter (Wanderer).
6 39 Amnesia.
6 39 Promoted to Drifter (Wanderer) rank 1.
7 39 Continued as Drifter (Wanderer).
7 41 Callie George do not know what happened to Callie George. There is a gap in Callie George's memory.
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