Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Spend several years jumping from world to world in Carmela Day's scout ship. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
25 |
Carmela Day's ship is damaged, and Carmela Day have to hitch-hike Carmela Day's way back across the stars to the nearest scout base. |
2 |
25 |
Gain 6 Contacts. Gain 1 Enemies. |
3 |
25 |
Failed to qualify for Ground Assault (Marine). |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
26 |
Carmela Day do not know what happened to Carmela Day. There is a gap in Carmela Day's memory. |
4 |
26 |
Became a Scholar (Physician). |
4 |
27 |
A rival researcher blackens Carmela Day's name or steals Carmela Day's research. Gain a Rival. |
5 |
30 |
Continued as Scholar (Physician). |
5 |
31 |
Make a breakthrough in Carmela Day's field. |
6 |
34 |
Continued as Scholar (Physician). |
6 |
35 |
Refused to perform research that goes against Carmela Day's conscience. |
7 |
38 |
Attempted to change assignments. |
7 |
38 |
Switched to Scholar (Field Researcher) with previous rank. |
7 |
42 |
Advanced training in a specialist field. |
7 |
42 |
Promoted to Scholar (Field Researcher) rank 1. |