Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Caroline Simmons foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Flight). |
2 |
26 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
27 |
Caroline Simmons do not know what happened to Caroline Simmons. There is a gap in Caroline Simmons's memory. |
4 |
27 |
Failed to qualify for Cavalry (Army). |
4 |
27 |
Switched to Drifter (Wanderer). |
4 |
31 |
Caroline Simmons run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
31 |
Failed to qualify for Courier (Scout). |
5 |
31 |
Returned to Drifter (Scavenger). |
5 |
35 |
Betrayed by a friend. One of Caroline Simmons's Contacts or Allies betrays Caroline Simmons, ending Caroline Simmons's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
35 |
Switched to Drifter (Barbarian). |
6 |
39 |
Find an Alien Artifact. |
6 |
39 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
39 |
Continued as Drifter (Barbarian). |
7 |
40 |
Attempted a risky adventure and was sent to prison. |
7 |
43 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |