Retired Crewman Charles Finnerty  

Species Age Sex Str Dex End Int Edu SocUPP
Urunishani 43 F 2 (-2) 1 (-2) 1 (-2) 8 (0) 2 (-2) 7 (0)211827
Opportunistic, Destructive, Venturesome
 
Skills
Broker 0
Drive 0
Electronics 0
Engineer (M-drive) 1
Gambler 1
Gunner 0
Mechanic 0
Persuade 0
Profession (Hostile Environment/High-G) 1
Stealth 1
Steward 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Broker 02
Drifter Scavenger 23
Navy Line/Crew Crewman01
 
Term Age History
1 18 Became a Merchant (Broker).
1 20 Risk Charles Finnerty's fortune on a possibility lucrative deal and win.
2 22 Continued as Merchant (Broker).
2 25 A series of bad deals and decisions force Charles Finnerty into bankruptcy. Charles Finnerty salvages what Charles Finnerty can.
3 25 Failed to qualify for Intelligence (Agent).
3 25 Became a Drifter (Scavenger).
3 26 Find valuable salvage.
3 29 Promoted to Drifter (Scavenger) rank 1.
4 29 Continued as Drifter (Scavenger).
4 32 Find valuable salvage.
4 33 Promoted to Drifter (Scavenger) rank 2.
5 33 Continued as Drifter (Scavenger).
5 37 Betrayed by a friend. One of Charles Finnerty's Contacts or Allies betrays Charles Finnerty, ending Charles Finnerty's career. That Contact or Ally becomes a Rival or Enemy.
6 37 Failed to qualify for Intelligence (Agent).
6 37 Submitted to the draft.
6 37 Became a Navy (Line/Crew) with the new title Crewman.
6 40 Vessel participates in a notable military engagement.
6 41 Attempt at commissioned failed.
6 41 Forced to muster out.
7 41 Aging Crisis. Owe 50,000 for medical bills.
7 41 Retired at age 41.
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