Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
Risk Charles Finnerty's fortune on a possibility lucrative deal and win. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
25 |
A series of bad deals and decisions force Charles Finnerty into bankruptcy. Charles Finnerty salvages what Charles Finnerty can. |
3 |
25 |
Failed to qualify for Intelligence (Agent). |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
26 |
Find valuable salvage. |
3 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
32 |
Find valuable salvage. |
4 |
33 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
37 |
Betrayed by a friend. One of Charles Finnerty's Contacts or Allies betrays Charles Finnerty, ending Charles Finnerty's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
37 |
Failed to qualify for Intelligence (Agent). |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Became a Navy (Line/Crew) with the new title Crewman. |
6 |
40 |
Vessel participates in a notable military engagement. |
6 |
41 |
Attempt at commissioned failed. |
6 |
41 |
Forced to muster out. |
7 |
41 |
Aging Crisis. Owe 50,000 for medical bills. |
7 |
41 |
Retired at age 41. |