Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Suffer from a life-threatening illness. |
3 |
25 |
Became a Scout (Explorer). |
3 |
26 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
26 |
Became a Citizen (Worker). |
4 |
27 |
A new romantic starts. Gain an Ally. |
4 |
30 |
Promoted to Citizen (Worker) rank 1. |
5 |
30 |
Continued as Citizen (Worker). |
5 |
33 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
34 |
Continued as Citizen (Worker). |
6 |
35 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
7 |
35 |
Failed to qualify for Enforcer (Rogue). |
7 |
35 |
Submitted to the draft. |
7 |
35 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
36 |
Given advanced training in a specialist field |
7 |
39 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
39 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
39 |
Retired at age 39. |
8 |
39 |
Continued as Merchant (Merchant Marine). |
8 |
43 |
A series of bad deals and decisions force Claire Coghill into bankruptcy. Claire Coghill salvages what Claire Coghill can. |