Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Clora Reekey's work ends up coming home with Clora Reekey, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
19 |
Became a Scout (Explorer). |
2 |
21 |
Spend several years jumping from world to world in Clora Reekey's scout ship. |
2 |
23 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
23 |
Continued as Scout (Explorer). |
3 |
26 |
Clora Reekey spend a great deal of time on the fringes of Charted Space. |
3 |
26 |
Clora Reekey inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Switched to Scout (Courier) with previous rank. |
4 |
31 |
Clora Reekey spend a great deal of time on the fringes of Charted Space. |
4 |
31 |
Gain a contact in an alien race. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Failed to qualify for Surveyor (Scout). |
5 |
31 |
Continued as Scout (Courier). |
5 |
35 |
Spend several years jumping from world to world in Clora Reekey's scout ship. |
6 |
35 |
Continued as Scout (Courier). |
6 |
36 |
Birth or Death involving a family member or close friend. |
6 |
39 |
Promoted to Scout (Courier) rank 2. |
7 |
39 |
Continued as Scout (Courier). |
7 |
43 |
Psychologically damaged by Clora Reekey's time in the scouts. |