Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Consuelo McDonald run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Became a Scholar (Scientist). |
2 |
20 |
Make a breakthrough in Consuelo McDonald's field. |
2 |
23 |
Promoted to Scholar (Scientist) rank 1. |
3 |
23 |
Continued as Scholar (Scientist). |
3 |
25 |
Advanced training in a specialist field. |
3 |
27 |
Forced to muster out. |
4 |
27 |
Failed to qualify for Corporate (Citizen). |
4 |
27 |
Returned to Drifter (Wanderer). |
4 |
28 |
Contact with Government. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
33 |
Find an Alien Artifact. |
5 |
35 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
38 |
Attempted a risky adventure and was wildly successful. |
6 |
39 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
39 |
Voluntarily left Wanderer |
7 |
39 |
Became a Merchant (Merchant Marine) with the new title Crewman. |