Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Betrayed by a friend. One of Cordia Ford's Contacts or Allies betrays Cordia Ford, ending Cordia Ford's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Failed to qualify for Free Trader (Merchant). |
2 |
21 |
Continued as Drifter (Scavenger). |
2 |
24 |
Suffer from a life-threatening illness. |
3 |
24 |
Became a Scout (Surveyor). |
3 |
26 |
Cordia Ford have no idea what happened to Cordia Ford – they found Cordia Ford's ship drifting on the fringes of friendly space. |
4 |
26 |
Failed to qualify for Performer (Entertainer). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
29 |
Accepted a deal with criminal or other figure under investigation. |
5 |
29 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
32 |
Cordia Ford is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
6 |
33 |
Continued as Believer (Mainstream Believer). |
6 |
35 |
Cordia Ford accepted an offer of inducements to betray Cordia Ford's faith. Gain 80,000 in cash. |
7 |
37 |
Returned to Drifter (Scavenger). |
7 |
39 |
Attacked by enemies that Cordia Ford easily defeat. |
7 |
39 |
Gain Enemy if Cordia Ford don't already have one. |
7 |
41 |
Promoted to Drifter (Scavenger) rank 1. |